On Curtis’s inaugural STEAM-Maker Day, March 11, 2020, students designed jitterbug machines (seen here), as one of 12 planned activities. As it turned out, this was to be the last day of school on campus in the 2019-20 school year, the administration making the difficult decision to close due to the increasing COVID pandemic. STEAM-Maker Day proved to be a wonderful way for our students to spend time together as one big learning community before pivoting to remote learning. Curtis’s science, technology, visual arts, and library faculty collaborated to create an all-school, all-day program of interdisciplinary activities designed to stimulate our students’ imagination, creativity, and critical thinking skills. Five years later, STEAM-Maker Day has become yet another Curtis favorite tradition—one that combines learning with community, as students work with their buddies and peers to explore STEAM-based concepts and then demonstrate what they have learned to their parents and guardians.